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Take Down the Fortress #1 (Reboot)

ID:uRx6U/VY No.9972386 ViewReplyOriginalReport
Yes, it is back. It's been so long, hasn't it?
Let's take down the fortress, /bant/.

The rules are simple. The fortress starts off at 100 HP and you need to roll in a collaborative effort to bring it down to 0, destroying the fortress and winning the game.

Rolls

>0 - Get killed by an archer. (Can no longer reroll after this)
>1 - Yell profanities at the fortress. (1 Damage)
>2 - Fight against a guard. (Has 5 HP. Kills you if you don't kill him after 5 rolls. You can't reroll after he kills you.)
>3 - Slash the fortress wall. (3 Damage)
>4 - Adds 10 HP to the fortress.
>5 - Try to break the door down with a log. (5 Damage)
>6 - Releases a rolling boulder. Rolling a 6 or higher saves you from getting crushed.
>7 - Revive a dead anon of your liking.
>8 - Get a shield. (Defends you from one archer attack.)
>9 - Burst through the wall with a tank. (10 Damage)
>Dubs - Double damage.
>Trips - A dragon in the fortress wakes up and kills everyone, causing a game over.

Good luck!

Guard rolls:

>0, 1, 2, 3 - Miss
>4, 5, 6 - 1 Damage
>7, 8 - 2 Damage
>9 - 3 Damage
>Dubs - Instakill