>In addition to being able to collect items out in the real world, I was able to go on quests with others and then use our shared resources to build out structures.
>First was a castle, where we walked around, opened doors and battled skeletons. We lit fields on fire and set off fireworks.
>Buildplate, a part of the game that lets users take their individual resources and collaborate to build tabletop structures and environments. [It] also lets players enlarge their creations into a life-size version
>Each player has a permanent presence — you don’t get to create new characters — with an inventory of items that follows them around throughout the game. Gamer tags float above the heads of other players.