>>3801814>These stupid old boomers are completely overwhelmed by menus and computers
You're conflating a couple of similar concepts here. It's not that people can't *figure out* how to do a thing, it's that the thing is unnecessarily complicated to do. E.g., a bad interface might put a frequently-needed setting behind a menu. It's not that the user can't *find* it behind that menu, it's just that if the user has to change that setting after every five photos or so, it becomes annoying to take the camera away from your eye, hit the menu button, select the appropriate menu, select the appropriate setting, pick the new value, and confirm.
A good interface will have frequently-used stuff like that either on really easily-accessible hard controls, or make it so there are at least things like custom modes or quick menus that make them easier.
Just as a quick example: Nearly every digital camera I own has a way to set the autofocus point really easily. Joystick, D-pad, etc. You just press the control and the AF point moves. With my A7II, you have to press a button (which you can custom assign, at least, so you don't have to menu dive EVERY time) to go into "af select mode", THEN press a directional button just so it knows you want to actually change the AF point and aren't just toying with it, and then you can select your AF point. It's only two extra buttons, and I guess most people just let the camera automatically select an AF point based on where it sees someone's eyes, but every once in a while I want to focus on something other than an eyeball and it's a hassle every time.
And yeah, Sony has fixed that by adding an AF joystick in the later models, but that sort of thing is all over their interface design. I'm sure it's perfectly fine if you've never used another type of camera, but if you're used to a good interface, it feels like death by a thousand papercuts.