New Three Kingdoms Update. The new content thus far
>new scheme mechanic for Cao Cao and captain's armory for Yuan Shao along with 5 new units >Emperor mechanic reworked to actually be useful and can give you boons >you can reinstate the Han Empire with him as your faction leader >characters added to be playable in other starts (He Yi in 194, Yuan Shu 182, etc) >Council is actually useful now and gives more interesting missions >a fuck ton of new uniques, including Cao Ren and Yu Jin
He does look the type
Cao Huan should have been a faction to BTFO the Sima faggots
Is the emperor deployable as a unit or not?
Oldschool and newschool friends welcome. Discuss favorite mods, interesting strategies, the sexual viability of vipers, you name it.
Truth be told i've never played the original XCOM UFO Defense, but I do see that it has been put on sale for a buck on GoG. The reviews are high and I enjoyed NuCom 1 and 2 a fair bit. What's so great about it?
wtf i'm looking at?
Coomer mod for OpenXcom it is just trash fetish porn mod ignore it.
Spoken like a true tranny, sis.
i think you can deactivate the camera jumping around. It annoyed me too.
I did a run without Dlcs first (though with shens last gift) and then did a run with them. WotC makes the game CONSIDERABLY longer.
Base Xcom2 is a bit barren, but it's short and still a good time.
Do I suck or is the campaign kinda hard?
Spend the whole day playing the second serpentholm level where Otomo betrays you (I'm playing serpent). You start in a kinda shitty unsafe spot and get fucked up by dragon and wolf clan every few min, even just trying to defend with towers and all was impossible. Dunno it just takes so fucking long to make some fucking units. I finished it by first rushing one of the wolfs clan areas, then I rebuild my army and abandoned my own base once I got attacked by the wolf and dragon clan, while they destroyed my stuff I finished the rest of the wolf clan so it was a fair 1vs1 afterwards. But I had to completely rebuild everything afterwards as I only took one peasant with me. I play on easy and set game speed to the slowest possible while in combat.
The best strategy was to abandon the Serpentholm, rush the Dragon base right across the river, destroy Otomo's Keep and crush the Wolf bases on the north. The game always start the mission in bad spot so you really have to think outside of the box. One tip is to constantly harass your enemies, waiting for your population to reach maximum is a huge waste of time.
Bumpin' for a a Battle Realms thread
Is anyone here really good in BR?
Any advice on how to control your units during battles? My Problem is that all units do what they want and die super stupid cause of this. >range units get raped by melee enemy Running away from enemies is so fucking hard, you have to permanently click so they don't fight back, sucks cuz you then can't do anything else. It's a little easier to flee if I sent some of my units on the attackers ass, but then I have to remove some of them from the front to help my back line. >geishas suiciding Those fucking whores won't stay in the back, read online that getting them horses would help them survive longer but honestly, that only makes them run into the battle faster from my experience. >units leave the place they are supposed to defend When you build a watchtower and put 1-2 units next to it to defend your base they always fucking leave their position to go into the battle or worse even follow the enemy in the woods or something where they get raped. The only way I got them to stay was using musketeers with the sniper skill activated as they are physically not able to move in that state. The ingame commands don't do shit either.
>shit gameplay >shit simulation >constant obnoxious updates >historical revisionism >deep as a puddle >worst looking map painter on the market >500$ DLC packs >reddit pandering Name one redeeming quality
It was fun to play the game, then it was fun to play the game sub systems.
I can't, its legitimately the worst modern Paradox game. Even HOI4 is better.
For me the saddest part is how much work went into all those start dates that are not palyable anymore. For me idea of replaying actual 30 years war, or surpressing Dutch revolt or altering Ottoman-Safavid war outcome was something absolutely unique all present in one game.
But they abandoned all start dates besides the first one and made the game into fantasy bullshit that never follows or even resembles actual wrold history.
I literally can't, yet I can't stop playing.
ITT: shit/unrecognizable vst icons and portraits
we all know that it happens pretty often I'll start
As a kid I thought Goliath pilot wears a yellow swimming cap with two black stripes. Only after Sc2 came out I realized he suppose to be bald.
Wait that's not a helmet?
Naive Appeaser CK2 education modifier. The worst one you can get.
Why does he wear the mask?
Does anyone still play multiplayer?
>>458848 >it's impossible to never war with hissho as other factions will eventually colonize your mines
That's why you switch to religion, it doesn't count as war if it's never officially declared.
Those fleets bombing your capital are just fanatical militants bro, I never even heard of them, nor do they represent the enlightened HIssho religion (Blood Sisters or something? idk).
And even without religion cleaning up outposts isn't terribly difficult, although it does make your neighbours pissed off at you.
A tiny bit of war to put a retard in his place is different from a playstyle fully focused on it, even pacifists fight wars if push comes to shove.
never realized how good Religion is for warmongers
it's probably better than Militarist just because the AI doesn't know what to do about it, especially if they're in a declared war
That's pretty much the only thing it's good for lmao.
Their old "set happiness to content" law drove the point home in particular, it was a big fat "I never want to be bothered by overexpansion or happiness ever", worked wonders on Cravers since it also enabled free slave usage.
But nowadays that law's been ruined and it's a party that exists almost exclusively for the sake of it's default law. Vodyani get something better out of it at least.
When it comes to pure happiness Military party is far better still.
i am an elite skirmisher, the most worthless unit in AOE2. why i am i worthless? because the absolute dogshit AI in this game makes me attack the closest unit, instead of the archers i am supposed to be fighting. also, the dogshit AI means that enemy archers wont be attacking me since i am in the back and not in the front. therefore the bonus damage against archers is worthless. therefore the bonus armor against archers is worthless. I, the elite skirmisher, am a fundamentally flawed unit. of course all units in AOE2 are fundamentally flawed to the point of worthlessness. so that is par for the course in this broken retarded game.
-Learn buildorders if you haven't already
-Know unit counters
-Hotkeys help as well
The AI is weakest in the early game, rushing him with a few scouts in feudal is probably the easiest way to beat it. Except maybe towers but that's a bit of an exploit since the AI can't deal with it at all.
Don't fight his army with your scouts, instead just use them pick off some his vills. If you manage that you should be able to go to castle earlier than the AI and beat it easily
Hard to take your opinions on a given topic seriously when you have shown yourself to fanboy for it blindly.
Man at arms IS pound for pound the best opening but YOU are a fool for denying its limitations, especially when they are so well known and easily tested.
>>459228 >YOU are a fool for denying its limitations
But... I'm not?
I already said that hard wall into straight archers might be the hardest counters to MAA rush.
Oh and if you don't feel like memorising all the hotkeys: Just use H to select your TC and Q to produce villagers, it's by far the most usefull one since you should be producing villagers constantly
>>459230 >Oh and if you don't feel like memorising all the hotkeys: Just use H to select your TC and Q to produce villagers
Even better, bind tilde (~) to "select all town centers". That way juggling multiple TC isn't any more work, and queuing villagers won't move your view away from what you're focusing on.
>8 quad cannons pop out
*Grumbles in King Raptors*
why do you run towards your own demise?
Does that actually work? Can you bunker buster the tunnel network to kill all the units in them? That would've been nice to know for Thrax.
if you have the upgrade and use the stealth fighter on a tunnel, everything inside the tunnel dies, even vehicles. It's bullshit. Hardly anyone uses that plane thankfully.
But tunnel networks are a NETWORK
How tf does destroying one destroy all units that could have been in other tunnels
What campaign would you like to see in a future Graviteams DLC?
For me, I personally can see some Rzhev battles in the future It's 1942-43 so they could easily reuse the assets and show some futile meatgrinder soviet assaults on well entrenched german positions (both summer and winter campaings are viable) which would be pure Graviteam kino It's surprising they haven't done this already For something a bit more original, they could maybe do 43-44 winter campaign (Korsun Pocket) which could show newer German tech (Panthers, Tigers) facing impossible odds against Soviet offensives in hellish winter conditions Goddamn it, I love this game so much
id love to see them make a game for the invasion of poland or france.
How about a campaign of a game that works. That'd be good, the game functioning properly, I know it's too much for slavic brains but one can hope
>Issue attack order to infantry platoon >They immediately begin running into each other and just stumbling around, no formation, order or cohesion For fucks sake, either write good AI or let me micro them.
do bigger and broader orders to more men.
>>459034 >I've got 80 hours in War in the East but I always bounce off this series - is that normal?
Yes. They are completely different games. WitE is a hardcore operational strategy game. Graviteam is a mindless kino generator.
can you give me some advice on how to improve at chess?
I went from 850 elo to 756 last night, very sad about that
Elo hell in chess is 1400-1900, where you’re putting out an honest effort but you’re just not very good.
Same with me, but I have 850+ and not feels good. I play chess for fun since 2010 and i am supposed to be better, a lot better, like being a 2000+ player. But my explanation fot his is the fact I wasn't playing all the time or studying and the fact i play since 2010 doesn't really matter. It's like I knew chess from a couple months and now i'm really studying. My tips is to watch gothamchess guide and to keep studying. You'd not turn a Magnus, but your probably improve a lot.
Same with me, but I have 850+ and not feels good. I play chess for fun since 2010 and i am supposed to be better, a lot better, like being a 2000+ player. But my explanation fot this is the fact I wasn't playing all the time or studying and the fact i play since 2010 doesn't really matter. It's like I knew chess from a couple months and now i'm really studying. There's a channel called gothamchess guide, and I'd advise you to keep studying. You'd not turn a Magnus, but you'd probably improve a lot.
I guess some ppl doesn't born that way they could play chess well. Playing chess has a lot to do with the ability to recognize pattern. So, if you're good in that, you'd probably win every game like Magnus and others masters.
Nops. Actually down ppl are better, and there are many players with master rating. I guess you're just retarded, btw.