>>443648i don't, i was just going off the subject of the conversation. if you ask me, freelancer with its giga accessible mouse control is the peak of spess games. or freespace with its numpad controls.
>>439891bsg deadlock wasn't hard sci fi by a longshot, but that's ok, it wasn't supposed to be.
the gameplay was solid but the game itself was somehow mind numbingly repetitive and every battle played out the same way. if the devs had tweaked it a bit so the cylons spawned less fleets but ones that were actually threatening, it would have gone a long way towards improving my experience with the game. fighting two fights against fleets of five nemeses every turn was soul crushingly boring. didn't play on easy btw.