>>170594>and only later during the WBC era were the nations and factions that appeared in each W3 campaign welded together into a single unified setting.>where you could point to a world map and say "this campaign took place here" until after Darklords Rising came out.
It was always clear exactly where Bane was located, where the high elves were, Siria, the other Agarians, Selentines, Kor, etc.
There's only a couple of skirmish maps that are vague in location when only using warlords 3 as the reference, and 1 campaign that doesn't seem to have an attachment to the rest of warlords 3.
In Reign of Heroes there was 1 campaign, and most of those maps start at the edge of a previous one, between missions you see a map even showing where the isle of dawn is located. In the campaign missions(except expansion campaigns) and skirmish missions you can even hold the right mouse button on terrain features to see the geographic region, like over a mountain and see "Barad-Dumyr", to connect more skirmish maps, since they appear in more than 1 map.
In Darklords Rising 4 campaigns were added. They were lacking in mission lore, but they were mostly connected.
Banes Revenge, just basically followed a reverse of Banewars, but also headed into Realms of War which was clear where it existed.
Drak-Dum, has several paragraphs explaining the backstory of the dwarves, while showing that it is located near Lysea.
The Orc campaign shows you travelling from the borderlands through the ssessrine jungle to reach Lysea, putting the previous campaigns location and also the Zhur and Dragon's Maze skirmish map together in relation to the rest of the maps.
It's only the Thalassia campaign that doesn't really add up to the rest of the setting.
Warlords 3 wasn't Warlords 2, it wasn't all a bunch of random shit.