>>7217882>but pretending the articulation isn't dated and limited by today's standards is delusional
No one's doing this.
Take a look at where the lying began>Revoltech joints in the manner they are a ratchet type on the bend but that's where the similarities start and stop.
Guy clearly has no idea what he's talking about and i replied about how the joints are functinoally the same, except with this difference>Consistently, it always depends on how much of the joint is exposed and that is mostly dependant on how much of the sculpt is cut away.
So to say that the articulation is dated is just false, because again, the engineering itself is on par with most toys today. McFarlane is just an sculpt > range of motion fag.
And I'd like to point that even back in the day everyone didn't like that aspect of the Halo line, which had people cutting away at the sculpt to increase the range of motion. Hence horrible artists like Yamaguchi taking an extreme approach to this and just making the limbs look like they're floating a couple of inches away from the rest of the body.
The fact this guy >>7216217
(YOU?) claims that cutting away the sculpt to get that extra range requires the toy to be expensive is hilarious bullshitting.
McFarlane doing just the opposite, by keeping as much of the sculpt intact, doesn't make it not modern. It's just artists just have their own ways of doing it.
Dated articulation would be... what? Just ball joints? Super simple yet most companies continue using them, including McFarlane, for great range of motion.
Maybe something like 90s Playmates thigh swivels being used on 00s Revoltechs?
Also, that blue Spartan uses a barbel joint I'm pretty sure. I don't think McFarlane ditched that for the later figures, since he continues using that today. So 60-45° side to side and maybe 80° up and down. And again, this is on par with many armored figures, like that Figma Samus.