For other card changes.
Charming Sirens can actually work on Mages now, which is nice, but with Consecutive Slyphid getting buffed and activating on turn 4, even though it was already the cornerstone of a tier 1 viable gimmick team, you don't actually know if you should target the early window with Siren to counter that gimmick, or target the late window to get the normal mage team.
Seems like a crapshoot change
I can't even tell what they did to Revenging Rakshasa or Enlightening Amita.
Reviving Phoenix lets you select a wider rage of target turns now? I actually don't know when the window was before on that one either.
Wisp seems like it enables the Galania -> Barbariba -> Asmode chain to be even stronger than it already is by giving them another gimmick to potentially use beside the Consecutive Slyphid gimmick they already had access to
Aegis activates earlier now. Good. that's exactly what it needed to do.
Howling Dire Wolf (and the new Science card) are just other flavors of Coiling Viper in terms of lane suppression.
The new generic catch all card setup might be to just run two of those three cards targeting different lanes now.
Chaotic Nightmare targeting all mercs of the selected type in the entire formation like Vulcan does is interesting.
Gonna have to wait and see how that pans out.
Other two new cards seem like shit