>>620402>Bad Random music video
I have no idea what that is.>How f2p friendly is the game?
Very. Every day there's 3 characters available to use even if you don't own them. The gacha is cosmetic only, and you can get lots of cosmetics without spending real money anyway. Someone estimated it takes like 25-30 hours of gameplay to afford an expensive hunter (like 1.2 weeks of play). Once you've got a few characters you like to play the grind to afford them stops being an issue since you're having fun.>Any recs on where to get started?
Download and play it? There's a PC version on the website, it still looks like the phone version (but on a mobile device that can handle max settings and no touchscreen UI overlay), and it has cross progression and crossplay.
I guess the rest would be explaining how stuff works? Do you know the basics of how the matches play out or are you completely new to asymmetric slasher games?
On the roster pages click n hold on the icons to get tooltips saying what they do.
Don't worry about the info dump text walls when checking out characters if it's too much, you'll figure it out as you play. Survivors all have a pin in the bottom left of their roster sheet, shows what they're good at in a general sense.
Progression is like a battlepass but with only 1 track. It's styled like board game. You earn "Logic Points" by playing, every 1k points you earn gets you a d4 to roll on the board game, you move that many spaces forward, picking up everything you go over. It resets at the end of the season, putting everyone back at 1 and replacing everything you've picked up. Most common pickups are clues (currency) and essences (gacha rolls).
There's 4 different currencies.>Clues
Primary currency gotten on the logic path and other stuff, used to buy characters>Fragments
Gotten by getting duplicate cosmetics, used to buy cosmetics>Inspiration
Gotten on the Logic Path and login rewards, used to buy gacha rolls>Echoes
Cash shop currency