>>424595>So what's the deal with all the issues?
LO is running on spaghetti code and the JP publisher can't into spaghetti code. JP server is filled with bugs to the brim. Some bugs won't let you log in into the game, some others won't let you link your account to twitter or gmail, some others won't let you log in if your account is linked to twitter or gmail. There's always fuck ups when new units get implemented for the first time, either their skills won't work making them borderline unplayable or they accidentally boost up said skills making them the most broken units in the game. The worst offender was the store bug where players couldn't buy tuna (premium currency used to buy skins, dock space or mats/resources) for about a month. They literally shoot themsleves in the foot that time and the worst part is they take their sweet time fixing all these bugs because the team in charge of fixing them is most likely just one person.>Why is JP meh, why did they kill the english patch, why was making the DMM port so hellish?
Both the developer and the publisher have next to zero experience on how to handle kusoges. In this case the publisher for JP is worse than the developer because gooks cheaped out and sold the licensing for JP to anyone willing to do it. The publisher doesn't know how to handle the code of the game (that's why it's filled with bugs) can't into marketing, can't into public relations and certainly can't into deals with third party companies like VA agencies. In short, it's a clusterfuck.