nope, I get and apply beta patch the same way matrix buyers get.>interfered with the code
it edits the register to recognize any code as valid key when asked. shadowempire.exe and so on are applied pasted from the update patch every update, which is entirely vic's work.
In earlier versions, I only got a bug regarding clicking outside the map (I was at north pole) throwing some kind of index out of bound error. Simply not clicking that area. >arma cracked version break down more
You probably got bad crack, but bohemia can't code for shit either. Lag, LOD glitching to the point of performance degradation--hence higher, more detailed model and texture setting actually improves the overall framerate, crash, save corrupt (start a mission with only 1 mag) happened so often even for my legal arma3 copy with no prior piracy. hence I don't pay them anymore. DLCs are just OP weapons through and through. Full vision Thermal, better FULL BODY armor that 2 rgo or 3 rgn grenades can't kill a camper in a room + low thermo radiation, recoilless 556 machine gun with the lightest weight/ammo, helis that go sonic? And wow they didn't say that they offsetted model to the ground when far so that most player didn't know how to land a 800m+ shot when they see the bullet landing exactly on the model's position but bounced off the ground, and a higher placement result in the target flinches or dead for shot that suppose to go overhead.>vic incorporated failsafe
not yet. There are only password protected zip files for se1 files. and debugger mode was kept away from player for a long time until recently.>credits where credits due
yeah, he updates beta really quick. Rarely go "balancing" like other indie. Game has been stable for the most part. and I like the game and its aesthetic unironically.
Dude is a dutch and they don't really care about hookers in their cities or LSD in their system, let alone minor losses or gains from piracy of some third worlder.