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>ahhh, comrade commander. Come in, come in. It's time to celebrate!
No living Amazing Cultivation Simulator thread? Let's change that.
Man, the RNG for some of the special drops from the Ancient Cultivators can be a bit frustrating to farm for, if you're after a specific one.
It always looks fucked up like that when they die. Just build the statue he'll be back. Failing that just summon the panda/fox.
>>802469 >Set autosave to 10 min >Autosave breaks, doesn't save in half an hour and I didn't notice
Somedays, I really hate this game.
It only saves when time is running. And I know that feeling well.
Time for the "ten minutes" or whatever does pass while paused, and will save the moment you unpause. I know this for an iron clad fact as sometimes I'm too lazy to quit to the menu and reload, and instead I'll tab out and watch a video for a bit.
This simply went half an hour with no save happening, when it was set to 10 minutes.
So you had unpaused? Well shit. This game is held together with spit and a prayer.
Why was Advanced wars one of the best turn based strategy games ever when it came out on the Gameboy Advance?
Considering it's the graphics we've seen in the trailer are the same as the release version I'm not. a big fan of the character design. Especially Olaf and Drake look awful. Also the animations look too goofy for me in some situations (like the caption animations). Another thing is the forced diversity bullshit that - as far as I'm aware of - concerns every nation.
What's good about it, is that apparently they re-programmed the AI. It's unknown which aspects it's concerns but I really hope it primerly means the AI becomes better at guarding HQs, bases, etc. so bullshit strats like building 2 recons and loading an infantry to apc + capture while the other units shield win-in-5-days crap doesn't work anymore. Although some war rooms become basically impossible to s-rank (Last Mission) or simply impossible to beat (Risky Vale) if the AI doesn't screw up big times.
Of course it's going to be the retard who can't spell or use syntax for shit that's going to complain about "forced diversity". Figures.
What was even the point of a stealth "fighter"? The mechanic of this unit is plain retarded. Why is it that a stealth aircraft cannot be targeted by all AA missiles even if it was detected before? It makes missiles even more useless than they already are.
If they decide to make a unit that can attack virtually everything but can only be attacked by a single unit, they should at least make sure that this engagement is cost effective. They should increase fuel and mobility of the stealth but also raise the cost to like 30k.
But honestly, you don't need them anyway. This is why I ban all AWDS units on AWBW.
You think you like the black boat, but you actually just wish the lander was reasonably priced.
The black bomb is fucking stupid and should have stayed undeployable like oozium is.
black boats are even worse than black bombs and stealth fighters in terms of fucking up the game flow. being able to resupply all units at basically no costs reduces naval combat to a low iq child's play
The idea is that all players are statesmen (not rulers or generals) of a nation, and they vote on what action to perform every turn (which will take 10 seconds) and compete against other player-led nations.
I intend this game to be complex with a low low-learning curve so it is easy to get into but hard to master, with this complexity I mean it has: >closed economy (each province has private and public wealth) >pops with ethnicity and religion, who migrate and revolt >knights who duel and commands >governments that function differently >rulers whose stats impact everything >forts that protect nations >barbarians that destroy everything >it has pie charts. So, the goal is to make it much more than just a map painter. Because one setting/map will get tiresome after a while, I intend to make several maps on which players will able to vote every round. Possible actions include: >invade a province >colonize a province >plunder a province >fortify a province >recruit a knight >assassinate a knight >collect taxes >raise taxes >purge dissidents >hunt outlaws Because this game will be for /vst/ (even if nobody ends up playing it), I might as well ask for any suggestions.
I mean it was the theory. I'm trying to find out the most cost-effective to tell check relatives, that is in fact the only other method I come up, other straight forward is just checking spesific relations like:
>do these people share a parent? if so, they are siblings >is a person a child of the other? if so, they are parent-child >do these people share a grandparent (which means checking about 4 characters), if so they ar granparent-grandchild
There are so many check when you extend it to nephews and cousins, when most characters aren't related.
looks pretty cool OP!
>>800327 >>800799 >>802395
Why so many bumps? It wasn't page 10.
I wish I could give more updates, but I'm really busy with school work.
If anyone wants to help with variety of art assets, here is a folder to portraits assets:
Basically all those assets are just placed on top of each other.
How do I beat China as Japan? My invasion is stalling right here and attrition is destroying my units.
Every time I visit at HoI thread like this, a virgin liek this posts and I just get turned off the idea of playing it. What if I end up like this overbearing faggot?
What If I was to wake up one day and inflict myself on people liek this and have no self awareness?
nahhh, not gunna do it. not even once.
god these guys are boring to listen too. almost as bad as the meta-gameplay youtube faggots they try hard to emulate
The eastern part of the world is buggy as shit. Sometimes the peace deal with Japs doesn't even fire even if you boot their asses out of Manchuria so you have to invade the home islands.
don't attack until you press the button that gets rid of your debuff 5 times, other than that invade the island on Guanxi and you should be good, AI can't help but send 20 divisions to stare you down
>>801450 >Don't attack China, you have a 30-day long debuff! >While China has a double-whammy of unit and officers debuff, reducing their stats by 90% forever, since AI is too dumb to remove it >And using AI-made templates for all that.
>2021 >no Total War: Mongol yet Are there some strategy games (except EU4) that heavily feature the Mongols and/or their campaigns?
>Total War will never go historical again
tfw i got rome 2 like last year or something after it was patched for close to ten years
>i like the game whats the problem
lmao same thing steam sale. got a little board with rome 1 and med 2.
Not really. They might have spoke a similar language, but they weren’t like proto-Mongols. They were more proto-Turks
Thoughts on Elder Scrolls mod anons?
Elder Scrolls sucks ass
Do you really need more out of a Total War game than this?
i like RTW
it have some problems but it was still fun
.. yet you still trashed him, for no real reason, while complaining about his (supposed) attitude
Learn English, Pavel
>>802399 >Everyone is the same guy >They are also all Slavs now
The conspiracy gets weirder by the day, I swear
>>802442 >y-you can't make fun of ESLs because... YOU JUST CAN'T OKAY?!
Looks pretty refreshing imho, think I'm gonna pick it up
I guess u've never hear of Leipzig and Waterloo
My computer cannot run this, so instantly it's a shit game.
It's...It's mostly graphs, images and pixel troops.
What do you play on, a microwave?
The entire Napoleonic war was just retards getting dunked on by a French Manlet, crying and complaining to Russia.
Yeah, I got the feeling that it was eastern Europeans from the wording and everything.
>some guy on their reddit made some long post about how the shit they set up germany with is unrealistic af and one of the devs just replied "XD"
Kek, fucking vatniggers, that explains a lot
I really appreciate how the generic economic tree has a choice between Mises or Keynes.
the politics are retarded and focu strees are bonkers
played Austria, it takes 4/5 years to go through your focus tree to be able to do any diplomacy and once you unify you're broken as fuck especially with the advisors that give recruitable pop
What the fuck is going on with that Sweden color?
So I've recently started playing it again, and it's even better than when i played it before. The closest thing to a Civ but RTS. But i can barely beat and even mostly lose to Tough AI, the most "fair" one. Should I be really super aggressive?
They sadly had to cut back on lots of content to meet the release date, which is especially obvious once you reach the Cuotl part of the campaign. There were supposed to be more than 3 factions in the game, and they were planning expansion packs as well. Sadly, the game didn't sell well for whatever reason. RoL is honestly my favorite RTS, and it's so sad to see it be left in the dust during a time where every classic RTS seems to be getting extended/definitive editions and remasters. They could at least release it on Steam or GoG...
Like the SMAC, better leave the dead where they lie.
play the superior game
disgusting overrated crap
Yeah, Bantu is really great. I guess I enjoy Turk on the offchance you get a chance to take a fat shit on the competition at age IV and steamroll from there onwards, but it rarely ever pans out the way I hope it would. "Americans" also fits my playstyle, I just can't wrap my head around the choice to shoehorn them into a game where they don't fit at all.