>Only people too dumb for logistics and autistic enough to roleplay in HoMM of all things like Heroes 4. It was an unfinished game with a ton of ideas that straight up did not work. Town development was stupid. Lack of adventure map objects was a really heavy blow. Magic system was bloated and Order was too fucking strong. Field heroes are impossible to balance, no matter what you do. They tried something new and it didn't work and now idiots who played 4 more than 3 when they were kids are hanging on to what they think could've been rather than what it is.
>but muh campaigns
>If I wanted to read a book I'd pick up a book.