But that's the problem. By the time you can field an IS-2, the one thing the Soviets wont be struggling with is infantry. Considering how many commanders that get the IS-2 already get one or two dedicated anti-infantry units, the IS-2 also doing that job is infuriating when most Soviet anti-tank options revolve around dramatically outplaying your opponent, or pushing the bullshit button so that your units can magically do their job. >>628383
The original poster asked for non-doctrinal heavy tanks, and then listed four tanks, three of which are actually medium tanks, and the third is doctrinal.
The OKW actually gets the Tiger 1 so when you say 'tiger' people assume you mean 'tiger' and not the King Tiger. The only two core build heavy tanks in the game are the Churchill and the King Tiger. Panthers are not heavy tanks, they don't have the same default stats every heavy tank gets (HP pool, specifically) and the Comet isn't a heavy tank, it's built off a fucking Cromwell. The reason it functions like a heavy tank is because Relic is run by teaboos and needed the tank to be distinct from the Firefly, which has the same fucking gun. >>628488
Brumbar's an assault gun, not a tank. It has more in common with a StuG than a Panzer 4. >>628470
Armor doesn't determine the tank's class. Weight and to a degree the gun does. The Churchill is what we'd all understand to be a heavy tank, but it has 240 armor. The Pershing is what we'd call a heavy tank, but it has 270(?).
Every heavy tank- excluding the Pershing- has at least 1000 HP. The Panther is a medium tank. The Nazis called it a medium tank. If you google it, Wikipedia tells you it's a medium tank. The panther is a medium tank. >>628548
Single player's better in COH1, Voice acting is better as well. That's about it. COH1's got worse multiplayer balance.