>>709925>What's the best TW for a beginner to get into?
They say shogun 2 but for me it entirely depends on what setting you like the best.
Except anything before shogun 2 is very clunky and dated, empire TW in particular is just unplayable>Is Warhammer 2 worth the money?
You can just buy warhammer 1 and 2 from a key reseller at very low prices and get hours of content, then most DLCs add like one or two extra play throughs
Some DLCs feel like an essential upgrade to the roaster (EG: grim and the grave) others are completely skippable (EG: hunter and the beast)
Honestly I suggest you pirate the game if you don't even know if you like total war.>Why is it held in such high regard relative to other TW games?
Incredible unit, faction and lord variety, a fuckton of meaningfully diverse content.
Let's say you buy just the base games:
You've got the 4 vortex campaigns, if you want to play them
Then ME skaven, helves, delves, lizardmen, empire, bretonnia, vampire counts, dwarfs, greenskins
among them different lords play differently enough to warrant playing a faction more than once
Now install Shogun 2:
the Date, Mori, shimazu and so on play essentially the same, sure you can start in 3 different parts of japan but aside form that they're the essentially same.
except otomo, otomo are based.
Spellcasters, monsters, heroes and single entities in general might or might not be a point in favor of the game, it's down to taste
It's relatively easy to get your main lord to a point where he can solo one or more armies with his spells and abilities, and you can also make "doomstacks", unstoppable armies that are just monsters
You might think this makes the game too easy but the late game can still be challenging as you need to fend off multiple races with different strength and weaknesses form multiple fronts, so having one "I win" army doesn't make everything a cakewalk, it just helps smooth out the usually very boring late game total war has.